State of crowdfunding for games – very first half of two thousand sixteen
Half of two thousand sixteen is behind us and it’s a good time for me to make one of those regular checks on the trends in crowdfunding and games.
The Games category
Compared to the last four semesters*, the very first half of two thousand sixteen has seen a similar number of projects being submitted, but more projects getting funded overall, reaching a ratio of funded projects of 35%, compared to 31% in the previous period. Read More